Andrew Osborne | Uncategorized | Thursday, December 21st, 2006

Here we have a sneak peak of our newest in-house game Westside Pimp.

WSP is a 3rd person shooter with a heavy focus on trade and underground markets, involving territory control and a dynamic AI system which will really bring to life the urban environment.

Below you can see an example of one of the character models utilising our in house inventory/clothing system, as well as a work in progress of one of the female models.

We are scheduled for an early 2007 release so stay tuned for more info.

Andrew Osborne | Uncategorized | Sunday, December 3rd, 2006

Breakthrough
Silhouette Studios have been contracted over the past few weeks to develop a game for BreakthroughTV (www.breakthrough.tv) a non-profit human rights organization.

The game is being created to spark awareness on current deportation and immigration issues, to bring awareness of Human Rights issues. The game is about earning a Greencard in America, and the difficulties entailed in doing so.
The object of the game is to learn how to navigate your character in the legal terrain to stay out of jail, or alternately to earn citizen points which will enable you to earn a greencard. The games development cycle is close to being finished.

Below you can see the Asylum Seeker, and Visa Holder characters.

Asylum

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On the Coding front, the core game is complete with final game play/task elements and our in-house AI currently being implemented, we are moving in on the closing stages of the game.
More to Come, so stay tuned.

Breakthrough Art Development

Andrew Osborne | Uncategorized | Tuesday, November 28th, 2006

Breakthrough

Silhouette Studios have been contracted over the past few weeks to develop a game for Breakthrough, to bring awareness of Human Rights issues. The game is about earning a Greencard in America, and the difficulties entailed in doing so.

My First task is to create a Series of Five character models; Asylum Seeker, Citizen, Green Card Holder, Undocumented and a Visa Holder. The player will choose one of these characters to play as in the game. Below you can see the characters developed so far.

Citzen GreenCard Undocumented

More to Come, so stay tuned.

Welcome

Andrew Osborne | Uncategorized | Thursday, November 9th, 2006

Silhouette Studios wishes to involve our fans in the development of our games.

We will be posting regular blogs about the development process, thoughts, challenges and successes of our games, so stay tuned for the latest updates from Silhouette.

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